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December 01, 2008, 10:43:41 pm


News:   M&B Version 1.011 is available  (November 3, 2008)
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Author Topic: Mod List/info sheet updated: 4/2/07  (Read 265365 times)
Ealdormann Hussey
Vargo Von Gruitz of Moldavia
Grandmaster Knight
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Kings man.


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Mod List/info sheet updated: 4/2/07  « on: March 16, 2006, 02:25:13 am »

INDEX:

1)Mount and Blade - The game

2)MBX and Taleworlds - the forums

3)Other M&B related websites

4)Mods

5)Modding


Mount and Blade - the game:

For all the information on the game the main website is probably the most useful:
Talewords
For discussion on the game including tactics, help and so forth the taleworlds discussion forum is very good:

If you have a great idea that could be added to the game there is a suggestion forum:

If you are having technical difficulties the help forum has many answers, and if not just post your problem in there:


MBX and Taleworlds - The forums:
Taleworlds forum:
This forum was the original Mount and Blade forum, and the official one. It has pretty well everything you need except the modding section which is sadly incomplete due to circumstance.

MBX Forum: (mount and blade expansion)
This forum has most of the mods for Mount and Blade, including all the best known and most developed mods, I.e. the best mods.
It also has many minor mods, mods being worked on and plenty of information on all aspects of modelling, from python coding to 3d modelling.

NOTE: Please be sure to read the forum rules before posting in either, it's nice for the admins, those already at the forum and yourself if you prevent yourself from posting things explained elsewhere or suchlike.

Taleworlds forum rules:

MBX forum rules:


Other Mount and Blade related Websites:


Mount&Blade Unofficial File Repository
This site is for free hosting of mods, mod tools, maps and game guides, and just about any other files related to Mount&Blade.

Mount&Blade Mod Wiki
This Wiki lists mods and mod tools currently available for Mount&Blade. Being a Wiki, anyone can add a mod to the list or edit the ones already posted.

Calradia.com Site Hosting
Need free web hosting for a Mount&Blade related site? Feel free to contact Vhaeos via PM, and he'll set you up with hosting and a sub-domain on Calradia.com.

Mount&Blade Wiki
Here you can find lots of information about Mount&Blade, as well as contribute some. Some info is currently a bit outdated, though unofficial documentation on using the official python modules is starting to be added.

Lombard Leagues Mod Development Forums
Discuss development of the Lombard Leagues Mod, which is in testing now.

Living history games:
A controversial adaption of Ealdormann Husseys 1066 Norman invasion modification for Mount & Blade which requires payment for an Incomplete modification of Mount and Blade.

Mods:

Released mods: (either for versions .751 or .808 of M&B)


Historical:

Pirates! (18th century semi-historical Pirating, aharr!)

Holy War: (The crusades)

Onin No Ran: (Historical Japanese mod)

Mesoamerican Mod (Historical mod set in the new world during the Spanish expiditions)

Hundred Years War mod: (Historical mod set in the 100 years war between medieval England and France)

Liberty or Death: (minor mod set during the American revolution)

1066: (Mod set in the year 1066 when both the Vikings and Normans invaded Britain)

Brother against Brother: (Semi complete mod set during the American civil war)


Fantasy:

Storymod: (Add's a storyline and quest line to M&B)

Fantasy Mod: (All manner of fantasy beasties can be found in this mod, along with lovely new art and features)

The last days: (Lord of the rings, third age)

Darkmod: (A fantasy mod adding new factions and features galore)

Star Wars mod: (The name says it all)

Warhammer 40k mini mod: (Set in the Warhammer universe)

Shattenlander-Into the darklands: (M&B adaption of cult game classic)

Age of descent: (Post apocalyptic musket era mod)


Expansions / Mini Mods:

Craftmod community expansion: (Adds heaps of new features plus the ability to smith, turn etc your own weapons and armour)

Forgotten glory: (Adds heaps of new art and features.)

Recruit from your prisoners: (the name says it all)

Dead of Dunharrow: (adds the LOTR wraiths in for a bit of a laugh)

Firearms mod: (Adds various firearms to M&B)

NPC upgrade mod (Upgrades/changes some of the troop-trees of NPCs)

.700 to .802+ Battle Size Changer (Allows changing the game's battle size from 2-1000)


Minor Changes/ new graphics Mods:

Inventory Chest Locator: (fed up of losing your inventory chest while in a battle?)


Unreleased mods:

Historical:

The Perennial Nuisance: (A mod based on recreating the British victories in India during the Napoleonic period)

Mercenary: (Brainstorming on a 16th century Germanic mod)

Western mod: (Mod set in the wild west)


Fantasy:

RPG mod: (A mod that probably will be the largest change to the M&B system ever)

Dies the fire: (An apocalyptic mod)

Age of ash: (Post apocalyptic mod, very nice looking artwork)


Modding:

Tutorial board: Many good tutorials can be found here:

General Modding Discussion: (A good place to ask for help)

Modding Knowledge Base: (A good place to pick up/share tips and the like from others)

Modding Software: (Where you can find all the necessities for modding M&B)

The art thread: (Where you can show off and request models/textures)
Merentha
Summer is Gone
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Re: Mod List (STICKY ME)  « Reply #1 on: March 16, 2006, 03:13:18 am »

A good list, with one thing.  You might want to take the aSoIaF mod off of the in-progress list, as it really is not.  Maybe move it to another section, titled 'ideas' or something similar.

This really does deserve a sticky though.
dagorkan
Master Knight
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Re: Mod List (STICKY ME)  « Reply #2 on: March 16, 2006, 03:34:59 am »

Hussey, you know about this thread?

http://forums.taleworlds.net/index.php/topic,6332.0.html

I copied all the linking code in the last post for the next person to use. The thread urls have changed with SMF of course (you add need to add ".0" manually to each one) but it gives you a list of (nearly) all the mods that have been made so far.

Good luck.
Ealdormann Hussey
Vargo Von Gruitz of Moldavia
Grandmaster Knight
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Faction: Neutral


Kings man.


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Re: Mod List (STICKY ME)  « Reply #3 on: March 16, 2006, 04:09:35 am »

yeah, thats why I made the new one, all the links work, and I dont want a mod idea's cos they never go anywhere.

edit: and ive got rid of that one you said.
Ealdormann Hussey
Vargo Von Gruitz of Moldavia
Grandmaster Knight
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Faction: Neutral


Kings man.


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Re: Mod List (STICKY ME)  « Reply #4 on: March 16, 2006, 04:31:38 am »

come on! make me sticky
Janus
*spicy* *camper*
Administrator
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Faction: Rhodok



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Re: Mod List (STICKY ME)  « Reply #5 on: March 16, 2006, 04:43:07 am »

come on! make me sticky

One of the moderators will be along soon enough to sticky it, I imagine.
Deus Ex
Elder Statesman
Administrator
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Poor Impulse Control


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Re: Mod List (STICKY ME)  « Reply #6 on: March 16, 2006, 05:55:10 am »

nicely done!

DE
Assyrian
Knight
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The good the bad and me..


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Re: Mod List  « Reply #7 on: March 16, 2006, 06:51:36 am »

this should be sticky... Mayb put some screenshots thumbs under each mod name...
Ealdormann Hussey
Vargo Von Gruitz of Moldavia
Grandmaster Knight
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Faction: Neutral


Kings man.


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Re: Mod List  « Reply #8 on: March 16, 2006, 07:24:50 am »

hey good idea, I will do that tomorrow.
Vhaeos
Regular
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Re: Mod List  « Reply #9 on: March 16, 2006, 08:37:49 am »

I was actually thinking about setting up a wiki using the software Wikipedia does just for mods. There could be a list, and each mod could have it's own thinger. With links, description, status, screenshots, etc. Would you be interested in helping me out with that, Ealdormann?

or anyone else, for that matter.

/edit
Hmm, maybe I should make a thread about this. Will probably do that later.
Titanx3
Garbage Warrior
Squire
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Re: Mod List  « Reply #10 on: March 16, 2006, 09:24:17 am »

yay! for once me posting something here does something :P awesome work dude!
sneakey pete
Elvis has left the building!
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Re: Mod List  « Reply #11 on: March 16, 2006, 10:26:48 am »

Ah good. thanks for that mate :D

Modify( :)): what about the Mag7 mod. probably should put it in there. mabye.
Merentha
Summer is Gone
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Re: Mod List  « Reply #12 on: March 16, 2006, 01:27:11 pm »

Does anyone still play 6.32?  I am pretty sure Mag7 was never updated to 7.xx
Llew2
Cheap ass bum
Grandmaster Knight
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Faction: Vaegir


Shrewd is as Shrewd does.


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Re: Mod List  « Reply #13 on: March 16, 2006, 03:52:33 pm »

Cheers! thanks for puting this up, it's very helpful 8)
Lu Bu
Sergeant Knight at Arms
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The legendary God!


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Re: Mod List  « Reply #14 on: March 16, 2006, 08:39:26 pm »

Easier to see whats going on with this one here. + all the crap mods are deleted from the list. ;)

Also Mag7 was updated to 0.711 or 0.704 from Tom.
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+  TaleWorlds Forum
|-+  Module Development
| |-+  The Pioneer's Guild - Mods
| | |-+  Mod List/info sheet updated: 4/2/07

 
 

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