So we have new mod here, well its only next of those stupid anouncments you think, well maybe it is, maybe not, time will show that

So whats going on here
Nema and me have decided to make fantasy mod for MaB, itl be about island kingdoms where many races live, well particulary there are 5 basic races : human race ( there might be some subraces like mountainers, tribesman, noblemen and so on ), elves (subclases arent clear yet, but probably night, high and forest elves), dwarves (if we get sceleton support) orcs ( same here, if we wont, theyl be just green men

) and hell spawn ( this will be basicaly main enemy, theyl be guarding relic items in shrines, u will have quests to clear graveyards of these, so there would be really big numbers of different classes for different purposes, but more about this later) and than, there would be some creatures from outher space, but they doesnt count as single race, because theyl be seen very rarely, for example at teleports. Your avater, probably human, will be random adventure, same as hundreds of another adventurers this world have, your father have told you about mighty relics hiden all aroun the world, and so you dream about killing monsters, discovering ancient secrets and fighting all the bad powers in the world right from your childhood. Our world features 5 big islands, one race on each and 6 smaller islands plus your home island where is your home and village that will be highly customable, maybe you would be able o gain some colonies on other islands but that isnt very likely. Each big island is one main gain level that consist of, probably, 5 story quests like gaining some artifact, defeating bandit lord draining this land, or helping in castle defence. Than there would be side queste like growing your child that may follow you in battle ( you must be married to do this

) or help some villages by things like clearing graveyards or getting some items for them, quests will be very various so dont worry, it wouldnt be boring and wouldnt get ill from all that brainless monster bashing

this is basicaly all for begining, so let us know what you think about this conceps, all suggestions (inteligent, not like "ADD MASTA CHIIIF"

) are welcome
If you want to see what we alredy made, try our Ancient swords mini-mod for 0.960
MAP : 5 main islands ( one island one race, hell spawn is everywhere, few race members are everywhere )
6 small islands
your home island ( here you have village and house with chest and once you get married, your wife is here too)
secret islands ( not sure about this yet )
RACES : HUMAN RACE
race dweling at first island, they are adaptable fighters, able to fight with sword same as hammer or axe, but same
same as that, they can use bow or crossbow
ELVES
noble fighters, they prefer fight from distance, far away from blood that would splatter theyr beautiful armors

they are
deadly with bow and arrow, but not that efective with crossbow. They can aswell use swords, but axes, hammers and
other heavy weapons arent what they like.
DWARVES
Theyr specialyty is supreme enduraance, they have extrmely tough skin and long live in caverns made them more vital
than any man can ever be, they prefer hammers and axes, ut arent that much agresive, theyr fight stile is "last man
standing won" whitch mean theyr specialyty is defence
ORCS
Big and dumb, very dumb... ladyes and gentlemen, orc is comming, these creatures are madest wariors in the world, whitch
doesnt mean they are the best ones. Theyr battle style is " HAAAAR, I GO, I SLASH, I KILL", well its not that very efective
when such an orc aproach elven archers dont u think ? This race prefer big swords and axes, so theyr attacks are very
strong, but slow too. Theyr not very technicaly talented, so they can get weapons by stealing from dead enemies, or
making theyr own weapons from scraps they get all around the world, well it doesmt look like that but tree trunk can be
deadly weapon
HELL SPAWN
These creatures are everywhere, as all othere races, they have theyr own island, whitch acts as last level. Hell spawn is all from sceletons, zombies, vampires and
some minor demons to apocaliptical riders, huge minotaurs and one ( or three

) eyed giants, well we are limited by MaB engine so they all have human similiar
bodies ( some have bigger muscles, some longer legs or wider shoulders but dont expect 4 leged beasts with 6 arms
QUESTS : collect artifact weapon/clothes ( main quest)
anihilate spoiled shrines ( main quest)
get married, grow up your child ( probably main quest )
defeat enemies ( mainly side quests)
defeat bandit lord ( side quests)
get resources for villages ( side questes)
upgrade weapon ( mainly side quests)
various sea traveling quests (both main and side quests)
...
BASIC GAME FEATURESBATTLE SYSTEM
As mentioned before, itl be more aimed for man to man combat, your adventure party will be something arount 10 men

. in tombs and holy places will be
few very strong enemyes ( 20 heavy armored sceletons, or demons or somethink like this ), on the other side, forests, graveyards and such things will be full
of weaker enemies ( 200 sceletons, zombies or maybe lower vampires, just something like that ). Main advantage of tomb monsters will be their power, main
advantage of graveyard monsters will be theyr number ( they can be one-hit-one-kill but still theyr 20 against one

)
ARMOR
this will be one of unigue thing here ( well at least i think that ), armors would be VERY different, at the begining you gain some leather scraps that have like 5 armor and
high end armors will have something around 350 for example. There will be big difference betveen ranger and fighters armors too, because armor that have 350 AP is
tank panzer, and it is useless for archer to be tank, so ranger can have armor tht weight almost nothing, but have only 100 AP for example
WEAPONS
There will be A LOT of them ( we alredy have something around 50 new pieces including some artifact pieces ). we are planing to add as much as we can, but we
dont want to overstuff it, its useless to have 2 swords with same stats but different modl right, so wer trying to do it well balanced. Mostly seen kind of weapon will
surely be sword, than axes and bows, hammers and polearms and at the end crossbows. We dont want firearms because it wouldnt look good here, but who knows,
somebody may like it
BLACKSMITH
There will be three blackmith ranks - first can make basic weapons, second can make advanced and basic weapons, and third can combine and upgrade advanced weapons. It would work like quest : u get quest to get for example 3 woods, 1 iron and 2 leathers, u get it all and talk to blacksmith, and blacksmith would give u finished weapon -these weapons would have some advantages like it would be "sharpened" or something like that, and you couldnt buy this improved weapons in shops. So it would push you to make blacksmith quests.
ARMORER
This will work generaly same as blacksmith. So, there are 3 ranks : basic (make armors of supplies like leather, cloth, nails or chainmail ) advanced (uses materials as iron, steel, metal, mithrill or other magic ores. This one can combine basic armors with advanced ones, or advanced ones with advanced ones to get even better suit ) and third class would be very special - artifact smith ( this one make epic armors from pieces of armor like shoulder guards, separate plates, dragon throusers and such. You would get these parts from enemies and in crypts)
some of our textures are from
www.cgtextures.comWE ARE LOOKING FOR :TEXTURERS
You must know how to use wings or other software.
It would be good, if youl know how to use Gimp or Photoshop.
You must know how to make and modifi materials in BRFedit.
Models textured by you must look nice

.
SCENE EDITOR
Scene editing program must be familiar to you.
Scenes made by you must look nice

.
ADVANCED CODER
You must be really advanced, because we need you for things like quests, blacksmiths and so on.
Scripts made by you must work well, but there is no need to make them look nice

MUSICIAN
You must play some music instrument ( we dont need human voice).
Not every music genre would fit this, so remember that.
CONCEPT ARTIST (paper)
You must have lot of imagination.
We need concepts for scenes, armors and weapos.
Your drawings must look nice

If you are interested, than you must show us some samples of previous work.
You must be very patient, we need you not to drop after week of work.
TEAMTEAM MEMBERSNema - Coding, Riging, Texturing
Wheene - Modeling
Weren - Concept art
Njiekovic - Lead writer
Bgfan - writer
CONTRIBUTORSLuistrah - Music
Teshin - Texturing
Nemerius - Concept art
SCREENS









