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December 01, 2008, 10:37:53 pm


News:   M&B Version 1.011 is available  (November 3, 2008)
Latest release of M&B:   1.011  (November 3, 2008)
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Author Topic: The Peninsular War - A Napoleonic M&B mod - Looking for help!  (Read 29950 times)
Dain Ironfoot
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The Peninsular War - A Napoleonic M&B mod - Looking for help!  « on: August 07, 2008, 06:40:04 pm »




HELP NEEDED


-Scene making

-Scene props:Iberian style housing etc for villages and towns. http://www.grandmanner.co.uk/images/Gallery/SPANISH%20VILLAGE%20WITH%20%2040mm%20HLBS%20FIGURES.jpg
http://www.grandmanner.co.uk/shop/prodtype.asp?PT_ID=73&strPageHistory=cat
http://www.touchinghistory.co.uk/May%208th%202008/SPAIN4.jpg
Fortresses and other military structures.
DEFENCES:

Earthworks -self explanatory, see the gabion/sandbag pic for one example.

Gabion (wicker basket stuffed with earth, stone etc)
http://www.old-picture.com/civil-war/pictures/Gabions.jpg

Sandbag: (bag... with sand in it, dates back to around 1700)
http://www.old-picture.com/civil-war/pictures/Gabions.jpg

Abatis: (tree obstacles, for prolonging time under fire rather than actually stopping people)
http://upload.wikimedia.org/wikipedia/commons/8/84/Abatis_%28PSF%29.png

Fascine: (bundles of wood, either used like a gabion or for propping earthworks)
http://upload.wikimedia.org/wikipedia/commons/c/c6/AVRE_01.jpg

Chevaux-de-Frise: (this one is regular, but would often be made of knives, plough blades etc, or even broken glass set in mortar) can even just be spikes set in earth.
http://upload.wikimedia.org/wikipedia/commons/c/c6/AVRE_01.jpg (yes it is on a tank)
http://civilwarfortifications.com/dictionary/xgc-020-03.gif

-More weapons models: More pistol and sabre variants, civillian rifles and muskets. http://www.militaryheritage.com/muskets.htm http://www.militaryheritage.com/swords.htm is a billiant reference. Do make  sure you get the right date though!
http://www.johnsloughoflondon.co.uk/AntSite/pages/stock.cfm
http://h1.ripway.com/Bombadil/SFI/Dragoon/_DSC06341.jpg
Unfortunatley civillian muskets/rifles are absent from there... though there is a nice selection of pistols which'd be nice to get in (sea service etc)

Here are some better refs

http://fr.cinoa.org/art-and-antiques/detail/20888
http://www.gardinerhoulgate.co.uk/sales/16-11-06/lot%200477.jpg
http://www.flaminharry.com/PageMill_Images/ampics/amcover%20shotW.jpg
http://www.oldguns.co.uk/list.html
http://www.nationalfirearmsmuseum.org/tour/graphics/scottish_2084.jpg
http://www.thomasdelmar.com/Catalogues/As141205/page6.htm
http://www.auction-net.co.uk/viewAuction.php?id=135&offset=150
Map!


-Sounds!
Better gun sounds especially!

First wave plan: Todo list
-Art
horses
slightly altered body mesh
Possibly some civilian coats
-Animations
To be reassessed after 1.0

Coding
-basic item stuff
- amman Starting script and quest?
- coding of troop trees
-Recruiting from towns
- GKH formations + Mitharei morale
- Highlander artillery
-Custom battle stuff to make up for jarring nativeness?

-map

Future stuff plans:
New scenes
animations
war system
Portugese and Spanish factions.
more British + French troops such as highlanders and Polish troops..

Thanks to:
Highlander
GKH
Markus II
Amman
Hussey
Vlad_Fzzzz
anyone I've forgotten.








Units available at the moment.. renders thereof!

British

Firearms: India pattern musket and the british infantry rifle






The 24th, (fictional, roughly based on the 28th in terms of uniform)

Centre company officer



Centre company private


Light company sergeant


Royal Foot Artillery crewman


The 95th

Officer


Private




The 13th Light dragoons





French

Firearms: Charleville musket

(click to show/hide)

The 21st

Centre company officer



Fusilier


Grenadier



2eme dragoons



Artillery crew






waraelm
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Re: Enough is enough  « Reply #1 on: August 07, 2008, 06:43:08 pm »

nice models :D
cool_guy
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Re: Enough is enough  « Reply #2 on: August 07, 2008, 06:45:26 pm »

yeah, those uniforms look :O

are they all rigged and stuff as well?
Dain Ironfoot
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Re: Enough is enough  « Reply #3 on: August 07, 2008, 06:47:17 pm »

yeah, those uniforms look :O

are they all rigged and stuff as well?

I've rigged the line one several times, I keep going back and fiddling though :P I can rig them pretty fast these days.
Njiekovic
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Re: Enough is enough  « Reply #4 on: August 07, 2008, 06:48:30 pm »

Dude! Those uniforms are superb!
Did you really model the straps as separate or does it just look that way? I can already tell this will be one of my favorite mods!  :mrgreen:

Also, it's nice to see something that looks like it's going to be a troop upgrade system based on ranks. Always wanted to see that.
waraelm
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Re: Enough is enough  « Reply #5 on: August 07, 2008, 06:54:22 pm »

can you make a shapre character.
ragni
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Re: Enough is enough  « Reply #6 on: August 07, 2008, 06:55:22 pm »

Woohoo, just the mod I was looking forward to! Let me know if you need a beta tester as I do not know any coding, I can sure repeat bugs!
Highlander
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Re: Enough is enough  « Reply #7 on: August 07, 2008, 06:56:44 pm »

So yes, I'm hoping I can attract a few other modders to this cause... didn't you say you were in a Napoleonic mood at one point Highlander?  :wink:
I was and I still am. Unfortunately I underestimated the number of models needed. I'm happy that you started this mod.
If there is any small-medium constribution, I could do, tell me. Since my models won't reach the quality of yours, I can screw that.
I'm just not up for being the main scripter, that's too much for me right now.
Mirathei made a artillery script recently. Have you checked it out? I haven't. If it works well, you could use it, otherwise I would volunteer to make a large-scale artillery thing for you.
Edit: I just made a pretty good, complex and realistic physics system for a baseball mod (:P), which could easily be used as a base for that.
Amigo
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Re: Enough is enough  « Reply #8 on: August 07, 2008, 07:03:51 pm »

epic, you have my mental support  :)
armyguy31b
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Re: Enough is enough  « Reply #9 on: August 07, 2008, 07:32:05 pm »

My support as well. Good luck

Best Brandy to ya Sir!
Adorno
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Re: Enough is enough  « Reply #10 on: August 07, 2008, 07:56:26 pm »

A Napoleonic mod was one of the first I looked for back in the day  :)
It's a great idea and I'll be looking forward to this.

Good luck.

Perhaps now it's time to rename the thread!  :wink:
Dorie
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Re: Enough is enough  « Reply #11 on: August 07, 2008, 08:05:12 pm »

Souns awesome. mods that envolve the colonial age,napoleonic age etc.. intrest me very much
Buxton
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Re: Enough is enough  « Reply #12 on: August 07, 2008, 08:08:48 pm »

As with wild west, I'm interested too - I can help you out with sounds and a few models that can be used with 1866 too if you'd like. Great uniforms though.
cool_guy
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Re: Enough is enough  « Reply #13 on: August 07, 2008, 09:41:24 pm »

you've got to do a uniform mapping/texturing tutorial sometime :)
grailknighthero
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Re: Enough is enough  « Reply #14 on: August 08, 2008, 07:35:55 am »

Well, if I can stay away from CoD4 and get back to coding, you can definitely have the formation scripts when I finish.  I am thinking about posting the work I have already in a thread in the forge, so serious modders can look at my ideas and make suggestions, or make their own multiple formation scripts since I am going way too slow and it will be winter by the time it is finished at the pace I am going now.  I would do this basically just so my ideas would get out their and better coders can use my ideas to make a better system if they so choose (I am still going to work on my version though).
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+  TaleWorlds Forum
|-+  Module Development
| |-+  The Pioneer's Guild - Mods
| | |-+  The Peninsular War - A Napoleonic M&B mod - Looking for help!

 
 

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