preload button hover images:
TaleWorlds Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length
December 01, 2008, 10:22:17 pm


News:   M&B Version 1.011 is available  (November 3, 2008)
Latest release of M&B:   1.011  (November 3, 2008)
Featured mod:   Britain 1297  v1.1  (November 23, 2008)
Search:     Advanced search
+  TaleWorlds Forum
|-+  Mount&Blade
| |-+  Zendar Town Square - Mount&Blade Discussion
| | |-+  Mount&Blade Version 0.960 is Released!
0 Members and 1 Guest are viewing this topic.
Pages: [1] 2 3 ... 39       Next       
Author Topic: Mount&Blade Version 0.960 is Released!  (Read 78119 times)
armagan
Primary Developer
Developer
*


View Profile
Mount&Blade Version 0.960 is Released!  « on: June 18, 2008, 07:31:59 pm »

It is like yesterday that I had announced the first beta version of the game. Yet it was more than four years ago, and everything was so uncertain at the time. If the players had not supported the game as avidly as they did, the whole project would surely die out somewhere along the way. But it didn't die out, we released many versions throughout these years, got the most wonderful feedback a game developer could hope for, saw amazing mods come out, and I personally had the most interesting time of my life. Now, four years later, it is time to announce the last beta release of Mount & Blade. I want to thank everyone who walked with us in this adventure. And although this is the last beta release, I am sure there will be lots of exciting things in the coming months and years.


Changes and bug fixes in this version are as follows:
-------------------------------------------------------------------------------------------------
Lots of fixes related to strategical faction AI.
Lance models now match their length in item stats correctly.
Bug with speed bonus calculation fixed.
Troop portraits displayed correctly in notes window in DirectX7 mode.
Faces should no longer be entirely black on some older video cards in Dx7 mode.
Various problems with the physics system fixed.
AI pathfinding improved.
Bug fixed where sometimes an arrow would pass through the target without colliding.
Various crashes related to parties being removed fixed.
Face generator changes.
Rock physics objects now match their models.
Siege defense is no longer lost automatically when the player is knocked unconscious.
Retirement system fixed.
Siege attacks are now started more frequently if the player is around (either defending or attacking).
Looting a village now produces some cattle.
You can now put captured lords into town or castle prisons.
Miscellaneous other fixes and changes.

Download options:
-------------------------
Mount&Blade 0.960 full installer (153.17 MB):

From Filefront:
http://files.filefront.com/mountandblade+0960+setupexe/;10696378;/fileinfo.html


From 2shared.com (you need to wait until "Save file to your PC" text appears.):
http://www.2shared.com/file/3458659/8ce3f060/mountandblade_0960_setup.html


From the Repository:
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=6&lid=774


If you already have version 0.950 or above you can use the following upgrade patch (21.33 MB):
From Filefront:
http://files.filefront.com/mountandblade+upgrade+0950exe/;10696500;/fileinfo.html


From 2shared.com (you need to wait until "Save file to your PC" text appears.):
http://www.2shared.com/file/3458747/73828611/mountandblade_upgrade_0950_to_0960.html


From the Repository:
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=6&lid=775


Please note that this version is not compatible with any previous versions. You may want to export your character from the Character-Statistics window before upgrading.

Please post bug reports about this version here:
http://forums.taleworlds.net/index.php/topic,39195.0.html
 
I wish everyone good fun with version 0.960!
Orion
Grandmaster Knight
*
Faction: Vaegir


Frodogorn says: "SHOOP DA WHOOP!"


View Profile
Re: Mount&Blade Version 0.960 is Released!  « Reply #1 on: June 18, 2008, 07:33:09 pm »

W00T!



Spiderman approves!
Dan_Grr
Regular
*


View Profile
Re: Mount&Blade Version 0.960 is Released!  « Reply #2 on: June 18, 2008, 07:33:31 pm »

Second post. Almost... Great "old" news.
macethump
Knight at Arms
*
Faction: Swadian


Belaboring the obvious since .751


View Profile
Re: Mount&Blade Version 0.960 is Released!  « Reply #3 on: June 18, 2008, 07:33:38 pm »

Thank you so much.  You folks are busy!

The "last beta?"  There goes all our fun!

Maybe now Steve can get back to BFS (or whatever it will be called).
Jericho
Sergeant Knight
*
Faction: Vaegir


Your typical paranoid drunken redneck with nukes.


View Profile
Re: Mount&Blade Version 0.960 is Released!  « Reply #4 on: June 18, 2008, 07:35:28 pm »

Thank you Armagan and Dev team!
Varga$
Recruit
*
Faction: Khergit



View Profile
Re: Mount&Blade Version 0.960 is Released!  « Reply #5 on: June 18, 2008, 07:35:58 pm »

"Siege defense is no longer lost automatically when the player is knocked unconscious."

YESS !!!!!!!!!!
Dryvus
Have You The Brain Worms???
Grandmaster Knight
*
Faction: Vaegir


Ho, ho, ho, bitches.


View Profile
Re: Mount&Blade Version 0.960 is Released!  « Reply #6 on: June 18, 2008, 07:37:35 pm »

In on the first page!

We've enjoyed the trip, armagan, rest assured.
Jerann
Regular
*
Faction: Vaegir


View Profile
Re: Mount&Blade Version 0.960 is Released!  « Reply #7 on: June 18, 2008, 07:37:57 pm »

More importantly!   I don't have to sit for hours waiting for the enemies to actually attack my castle.  SWEEEET!
RaVeN
Squire
*
Faction: Vaegir



View Profile
Re: Mount&Blade Version 0.960 is Released!  « Reply #8 on: June 18, 2008, 07:41:42 pm »

Wow wtf all in a sudden. Dev team thank you very much!
Erwin
Knight at Arms
*
Permanently Banned
Faction: Neutral



View Profile
Re: Mount&Blade Version 0.960 is Released!  « Reply #9 on: June 18, 2008, 07:42:10 pm »

I guess that means we won't be getting new features anymore, then. Oh well, it's been a hell of a ride anyway.
Corvus
Sergeant at Arms
*
Faction: Neutral



View Profile
Re: Mount&Blade Version 0.960 is Released!  « Reply #10 on: June 18, 2008, 07:42:45 pm »

:D downloady!
Stabbing Hobo
Recruit
*
Faction: Bandit


View Profile
Re: Mount&Blade Version 0.960 is Released!  « Reply #11 on: June 18, 2008, 07:45:17 pm »

*Sniff* They grow up so fast...

Edit:

You can never have too many of these.
osdeath
Veteran
*
Faction: Nord



View Profile
Re: Mount&Blade Version 0.960 is Released!  « Reply #12 on: June 18, 2008, 07:49:34 pm »

anyone know if saves are compatible?
Ash_Crow
Regular
*
Faction: Neutral



View Profile WWW
Re: Mount&Blade Version 0.960 is Released!  « Reply #13 on: June 18, 2008, 07:50:50 pm »

anyone know if saves are compatible?
Read the top post.
hessuu
Veteran
*
Faction: Nord

Sir Pulse


View Profile WWW
Re: Mount&Blade Version 0.960 is Released!  « Reply #14 on: June 18, 2008, 07:53:44 pm »

Cool supa cool! AI improved??? I gotta check it out!
Pages: [1] 2 3 ... 39       Next        
+  TaleWorlds Forum
|-+  Mount&Blade
| |-+  Zendar Town Square - Mount&Blade Discussion
| | |-+  Mount&Blade Version 0.960 is Released!

 
 

TaleWorlds Forum | Powered by SMF 2.0 Beta 3.1 Public - SMF © 2006–2008, Simple Machines LLC