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July 19, 2008, 06:51:36 pm


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Author Topic: Calradia -1914-Götterdämmerung (Not Released)(Needs Riggers)  (Read 37097 times)
toonknight
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Calradia -1914-Götterdämmerung (Not Released)(Needs Riggers)  « on: February 29, 2008, 03:57:29 am »

Calradia 1914: Götterdämmerung

News
10.April
- Buxton may help us with few textures, so it will be done faster with keeping considerable quality.
- working on textures, no weapons to be added by now.

Latest items:
http://img91.imageshack.us/img91/6586/shortuniee1.png - Khergit Uniform
http://img91.imageshack.us/img91/8133/spadeyv8.png - Swadian uniform
http://img220.imageshack.us/img220/9895/spadebu1.png - Australian-like hat
http://img227.imageshack.us/img227/73/brwninghe6.png - BAR 1918
http://img87.imageshack.us/img87/8729/spadevd0.png - RSC 1917
http://img215.imageshack.us/img215/5203/spadeiq3.png - M98
http://img45.imageshack.us/img45/9676/enfieldeg6.png - Lee Enfield (from RR_Raptor)
http://img233.imageshack.us/img233/9093/spadedc3.png - Vaegir Red Army and Swadian Officers Coat

Story
Calradia advances into 20th century and nations are in great war again. Its war between absolutistic monarchies and democracy, between old and new Calradia.
Factions:
Swadian Empire
Leader is Kaiser Friedrich Wilhelm Harlaus I. Swadia is absolutistic monarchy under heridetary rule of House of Harlaus.
(WWI German theme)

Union of Vaegir Socialistic Republics
Lead by Premier Vladimir Illych Ulyanov, UVSR is communist dicature, established after Great revolution from 1910, when the old monarchy of Yarogleks were overthrowned by workers.
(WWI Russian theme)

Galian republic
French theme, led by president Georges Clemencau, liberal democracy.They're Nordic.

Albion empire
English-like faction, led by king George VIII. but its constitutional democracy.They're Rhodok.

Khergit Federation
Khergits are now united under single banner of Emir Muhammad al-Fazari. They kept their tribal lifestyle and they are now danger to all in Calradia.

Staff Team
Mod leader: Toonknight
Texturer: Cool_guy,Lisek
Modeler: Amigo, Catkill,Red Baron
Coding: Amigo, Elenmmare

External: Njiekovic,


Weapon List:
Galian republic
Lebel M1886 - model, untextured
Lebel M1886 sniper version - not yet
RSC 1917 - DONE http://img87.imageshack.us/img87/8729/spadevd0.png
UNCOMPLETED LIST

UVSR - vaegirs
Mosin & Nagant 1891 - model, textured (old texture)
Mosin & Nagant 1891 sniper version - not yet
Avtomat Fedorov - model, untextured
Nagant revolver - wil use S&W model and texture DONE

Swadia
M98 - DONE http://img215.imageshack.us/img215/5203/spadeiq3.png
M98 sniper version - not yet
Luger P08 - not yet
Bergmann MP18 model, texture (old texture)

(Grenade) - http://img145.imageshack.us/my.php?image=stielhandgranateiu4.jpg

Albion empire
Lee-Enfield Mark 1 - model, untextured http://img338.imageshack.us/my.php?image=beznzvuph1.jpg
Smith & Wesson - DONE http://img80.imageshack.us/img80/413/spadeaf4.png
UNCOMPLETED LIST



Minor nations (USA-like faction)
Springfield M1903 - modeled, untextured http://img99.imageshack.us/my.php?image=m190311ma8.jpg
Springfield with Pedersen system - modeled, untextured http://img91.imageshack.us/my.php?image=pedersenm1903ut6.jpg
BAR 1918 - DONE http://img365.imageshack.us/img365/3347/brwninghe6jc0.png
Colt 1911 - DONE http://img80.imageshack.us/my.php?image=54110288hz1rz2.jpg

No weapons for khergits yet
They will be something like Arabs in WWI, they will have similiar clothing, their faces will be more arabic than mongoloid and they may use Lee-Enfields and M98. They wont have avanced weapons, this will be compensated with more cavalry units (but few in numbers, since horse + sword will be great advantage against uniforms with low armor value).
This would be balanced to power of automatic weapons, we would really need them fully automatic like it was in that video few pages past.

Flamethrower - not yet, all factions will use the same one, it wont be possible to loot it, could be bought for very high price (same for SMGs,automatic rifles and sniper rifles)
Melee weapons are almost done
pick axe: http://img529.imageshack.us/img529/3415/spadeoh0.png
bat: http://img518.imageshack.us/my.php?image=spadehs3wu7.png
shovel: http://img267.imageshack.us/my.php?image=spadezj5td9.png

Armor List
Galian republic:
French Helmet - DONE http://img217.imageshack.us/img217/6990/96240303sy2.jpg
Caps & garrison hat - DONE
Regular uniform - partially done http://img210.imageshack.us/my.php?image=85054999mp0zz1.jpg
officer uniform - untextured
boots - untextured

UVSR - vaegirs
Helmet - DONE http://img217.imageshack.us/img217/6990/96240303sy2.jpg
Caps & garrison hat - DONE officer cap http://img373.imageshack.us/my.php?image=56938642cf8hp2.jpg http://img85.imageshack.us/my.php?image=56440052fl2bw3.jpg, others are done, but no screens yet
Regular uniform - DONE http://img84.imageshack.us/img84/3637/31720190vo6.jpg
officer uniform - untextured
boots - untextured

Swadia
Helmet - partially done, standard helmet is done, camo is untextured
Caps & garrison hat - not yet
Regular uniform - untextured
officer uniform - untextured
boots - untextured

Albion Empire- rhodoks
Brit. Helmet - modeled, untextured
Caps & garrison hat - DONE
Regular uniform - untextured
officer uniform - untextured
boots - untextured

There would possibly be one extra assault troops uniform

Scenes
trench systems - http://img369.imageshack.us/my.php?image=trenchesel9.jpg

Artilery - will be made as static, unusable objects. not yet.

Signatures:(thanks to Cool_guy


Code: [Select]
[URL=http://forums.taleworlds.net/index.php/topic,33426.0.html][IMG]http://img256.imageshack.us/img256/1776/rusov5.jpg[/IMG][/URL]

Code: [Select]
[URL=http://forums.taleworlds.net/index.php/topic,33426.0.html][IMG]http://img88.imageshack.us/img88/8092/lnejv9.jpg[/IMG][/URL]

Code: [Select]
[URL=http://forums.taleworlds.net/index.php/topic,33426.0.html][IMG]http://img233.imageshack.us/img233/16/britod3.jpg[/IMG][/URL]

Code: [Select]
[URL=http://forums.taleworlds.net/index.php/topic,33426.0.html][IMG]http://img137.imageshack.us/img137/44/frankdk1.jpg[/IMG][/URL]
Code: [Select]
[URL=http://forums.taleworlds.net/index.php/topic,33426.0.html][IMG]http://projectaj.wz.cz/assets/images/calradia1914brits.jpg[/IMG][/URL]
Code: [Select]
[URL=http://forums.taleworlds.net/index.php/topic,33426.0.html][IMG]http://projectaj.wz.cz/assets/images/Calradia1914.jpg[/IMG][/URL]
cool_guy
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Re: Calradia -1914- (request)  « Reply #1 on: February 29, 2008, 04:45:54 am »

nope. i asked the same thing, lol.

i even started learning how to mod so i could get my shit together and make it
Ragnar
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Re: Calradia -1914-  « Reply #2 on: February 29, 2008, 07:45:35 am »

nice idea... if i can i'd like to help :) ... just tell me what you want!

artillery or smth??!
toonknight
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Re: Calradia -1914-  « Reply #3 on: February 29, 2008, 07:50:59 am »

nice idea... if i can i'd like to help :) ... just tell me what you want!

artillery or smth??!

Thank you for help. At this Time I just only want a Rifle and Uniforms. Artillery will be in the Future.

ps. I don't have a Modding Skill. I think I need a many Helps.
El Georgeo McFudge
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Re: Calradia -1914-  « Reply #4 on: February 29, 2008, 08:11:52 am »

Gallipoli mod may be of some assistance.
toonknight
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Re: Calradia -1914-  « Reply #5 on: February 29, 2008, 08:18:48 am »

Gallipoli mod may be of some assistance.
That Mod is dead.
Ragnar
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Re: Calradia -1914-  « Reply #6 on: February 29, 2008, 09:21:48 am »

nice idea... if i can i'd like to help :) ... just tell me what you want!

artillery or smth??!

Thank you for help. At this Time I just only want a Rifle and Uniforms. Artillery will be in the Future.

ps. I don't have a Modding Skill. I think I need a many Helps.

well mate... i'll research and do what i can :wink: Rifle&Uniforms .. right!!^^
Amigo
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Re: Calradia -1914-  « Reply #7 on: February 29, 2008, 12:55:13 pm »

And what about more info? will the weapons be the same as in real WWI? if not then how they will look like? and Armors (uniforms)?
Etc.
Dain Ironfoot
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Re: Calradia -1914-  « Reply #8 on: February 29, 2008, 12:57:56 pm »

Well as he has yet to make anything, he can't describe them yet.
toonknight
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Re: Calradia -1914-  « Reply #9 on: February 29, 2008, 01:00:46 pm »

And what about more info? will the weapons be the same as in real WWI? if not then how they will look like? and Armors (uniforms)?
Etc.

Calradian World War one won't have only Rifle. It will have a Shotgun,Submachinegun and Rifle. Uniform will look like a Real World Uniform(Real WW1 Uniform)
I think the scene should have a Wreckages like Tank's Debris and Sandbags. City Scene will look like Original one (No Idea about new scene)
Amigo
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Re: Calradia -1914-  « Reply #10 on: February 29, 2008, 01:49:05 pm »

Well as he has yet to make anything, he can't describe them yet.
he can describe his ideas..
And what about more info? will the weapons be the same as in real WWI? if not then how they will look like? and Armors (uniforms)?
Etc.

Calradian World War one won't have only Rifle. It will have a Shotgun,Submachinegun and Rifle. Uniform will look like a Real World Uniform(Real WW1 Uniform)
I think the scene should have a Wreckages like Tank's Debris and Sandbags. City Scene will look like Original one (No Idea about new scene)
ok, i think that you can count me on for models (except uniforms), i  am highly interested in wwi. One question - i got it in the way that you cant do those things that you requested (models, textures, scenes, code), is that so? Because making a mods on wish is quite unpopular among some sort of people..
cool_guy
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Re: Calradia -1914-  « Reply #11 on: February 29, 2008, 04:40:26 pm »

i see this has gone from request to a planned out mod. if you would like, I will help with my noob skills. (i'll also ask galiopoli creator if you could use his models et cetera)
toonknight
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Re: Calradia -1914-  « Reply #12 on: February 29, 2008, 09:07:30 pm »

I will go to ask KON Air for some gun.
cool_guy
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penis


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Re: Calradia -1914-  « Reply #13 on: February 29, 2008, 10:10:46 pm »


Calradian World War one won't have only Rifle. It will have a Shotgun,Submachinegun and Rifle.

really? i think submachine gun should be really rare, if implemented. I don't think you can have rapid fire in M&B anyway, making it a rifle that holds 30 rounds.

I think the basic 'rifleman' unit for each faction should be armed with their national variation of:

rifleman:
rifle
bayonet variation of rifle

submachine gunner:
submachine gun
knife

trench guardian (close range fighter):
shotgun (they had trench shotguns in wwi)
spiked club (a lot stronger/faster than bayonet)

officer (serve no real purpose  :) untrainable, just to give NPC parties a realistic feel):
sabre
pistol

cavalry (everyone tried to use horses for the first bit of wwi):
long ass lance
sabre

ranged cavalry:
sabre
pistol


take into consideration, please.

as for the submachine guns, since there was no m1 thompson, ppsh or mp40 in wwi, we'd have to come up with some old-style smg's, like
mp10 (mp40 = mp in 1940, so mp10 = mp in 1910 for germans
m09 (1909) thompson for americans
ppk (ppsh = machine pistol some guy's name with the initials sh, so we can make k into some name) for russians
turkish - who knows, maybe they could use mp10
Amigo
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Re: Calradia -1914-  « Reply #14 on: March 01, 2008, 09:38:16 am »

you dont have to introduce fictional weapons -

germans - Bergman MP18 - real one, introduced on the end of war to german special assault troops

americans - there really wasnt M1Thompson which is wwii thingie, but there was Thompson M1919 (predesesor of M1921), i think we can have this weapon in, but theres also BAR1918, which was used in wwi

there was italian sub machine gun like weapon, used by land forces as either light machine gun or sub machine gun
http://en.wikipedia.org/wiki/Villar-Persosa_aircraft_machine_gun

trench guardian is
1) weird name
2) weird weapon, shotguns wasnt used in german, french and russian army. there could be automatic rifle (something between SMG and rifle in our conditions)

Not all factions should have sub machine guns, or they could use german and american ones. for example russians will have greater parties and so on.

toonknight:
you didnt answer me
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