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July 19, 2008, 06:52:18 pm


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Poll
Question: What faction are you most excited to see on the battlefield?
U.S. Cavalry - 230 (40.6%)
U.S. Settlers - 87 (15.4%)
Mexicans - 87 (15.4%)
Apache - 119 (21%)
Comanche - 43 (7.6%)
Total Voters: 566

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Author Topic: 1866: New video. Check page 172.  (Read 75666 times)
Highlander
Grandmaster Knight
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Faction: Swadian


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1866: New video. Check page 172.  « on: July 29, 2007, 01:40:25 pm »

Not Released, there are no release dates, nor will there be any. Don't ask for them, don't ask for an alpha release.

External Forum: http://z9.invisionfree.com/1866_Wild_West_Mod/index.php?
This forum is set up because this thread has become very un-clear recently. We will see, if it turns out to be a good idea. Please help by showing activity there.

Setting:
It's a few years after the civil war in the western part of the United States. In the north there are Apaches and Comaches, from the south Mexican bandits raid the US villages. Join the US Army and become an honest man or lend your hand to a bandit chief for a fistfull of Dollars.

This is a mod that aims at bringing an atmosphere of the most famous western movies to Mount and Blade. The historical accuracy does not have priority.

Team:
Highlander,
yellowmosquito,
Penis Colada,
Buxton,

Contributors:
Ursca,
Domovoi,
Stafaas,
El Duke,
Willie_Feo,
Night Raider,
Nethoras,
Sumanut,
Chel,
Everyone else, who has helped with suggestions or contributed to the discussion.
(I hope I didn't forgot someone)
future testers:
Billium,
Willie_Feo,
SwordMonkey,
Night Raider,
Ching,
SacredDutchman,
insomniac,
Pellidon,
Dryvus,
Jackamo,
Stavaas,
ma90rko,
future scene builders:
Morgoth2005

You want to help the mod?
  • Testers (up to ca. 10) (we corrently have enough testers) and scene builders (no specific limit) are being recruited. The more activity you show in this thread, the greater is your chance. Team members will of course have access to the Beta too.
  • Help out with models:
    • Smith & Wesson No 1
    • Pepper-box
    • Rifle Scabbard
    • Various clothes; preferable Apache, Comanche and Mexican clothes.
  • Add a 1866 banner to your signature (you can find them at the botton of this post) to get the mod more publicity.

Features:
  • Five Factions:
    • United States Cavalry (very well equipped Cavalry, little number of men)
    • US Settlers (mostly rather poor equipped Infantry and some Cavalry, mixture of modern and out-dated firearms)
    • Comanches (only Cavalry, very fast and little use of firearms)
    • Mexicans (some well equipped Cavalrymen, a lot of poorly equipped Infantry (mostly musketeers))
    • Apaches (some Cavalry and some Infantry, equal ratio of melee and ranged weapons; some firearms)
  • Total Conversion to the year 1866:

Media:
-gameplay trailers:
"The Trapper" at rapidshare
"The Trapper" at youtube (low quality)
"Ride of the Comanchies" at youtube (low quality)
-screenshots:





If you want to support the mod, you can also put a link (with an image) in you signature to help the mod getting publicity.

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[url=http://forums.taleworlds.net/index.php/topic,30110.0.html][img]http://img408.imageshack.us/img408/3071/90340105kd1.gif[/img][/url]
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[url=http://forums.taleworlds.net/index.php/topic,30110.0.html][img]http://i160.photobucket.com/albums/t198/Willie_feo/BANNER3-1.jpg[/img][/url]
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[url=http://forums.taleworlds.net/index.php/topic,30110.0.html][img]http://i110.photobucket.com/albums/n108/oohlalanev/pic.jpg[/img][/url]
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[URL=http://forums.taleworlds.net/index.php/topic,30110.0.html][IMG]http://img227.imageshack.us/img227/9143/27550505uw3.jpg[/img][/URL]
Code: [Select]
[url=http://forums.taleworlds.net/index.php/topic,30110.0.html][img]http://img168.imageshack.us/img168/2242/1866gg9.jpg[/img][/url]
Nethoras
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Im to sexy for my battle plate


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Wild West mod  « Reply #1 on: July 29, 2007, 02:56:30 pm »

yeah a western mod would be cool, I was planning on making a native american/canadian mod (not because Im really into the whole indian thing), but because it would have been easy as spit, you would just have to make like a rock on a stick, (AKA tomahawk) maybye a bow or two, a club or two maybye a spear, some feathers, and well that'd be about it. the cowboys would take some effort, but you could just ask the makers of one of the previous western mods for them.
Tuckles
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Wild West mod  « Reply #2 on: July 29, 2007, 02:58:40 pm »

I'd help. Making a cowboy hat seems fun.  :lol:
Nethoras
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Im to sexy for my battle plate


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Wild West mod  « Reply #3 on: July 29, 2007, 03:08:50 pm »

Random idea: when I first saw this thread I thought buxtonwas making a mod called curse of the wild west,sadly i was mistaken  :cry: .however I have an idea, why not do a kind of parody mod like forum wars on all the failed wild west mods, you could have different towns and factions from all the different mods using their old models, you could replace some kinds of trees with big stacks of 3d binary code something that looks like it fell out of the sky or something, some of the enemies' could be unfinished/screwed up projects, you could replace the bandit faction with, them, some of them could be really crappy models, some of them could have texures that look like they were made in paint, or both, some of them could be unrigged or rigged all gimpedly, they could weild unscaled and misaligned weapons, that shoot out any assortment of randomness. I dunno justy an idea, I could help a bit with models.
Raz
Holy Warrior
Language Moderator
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Wild West mod  « Reply #4 on: July 29, 2007, 04:45:36 pm »

How about just trying and gathering everything from the unfinished mods, changing a party template or two, adding a few cities and voila.
Pellidon
Master Knight
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Faction: Vaegir


just chill


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Wild West mod  « Reply #5 on: July 29, 2007, 07:34:34 pm »

that wouldn't work because everyone who made anything good has vanished off the face of the earth. i have like 5 half decent models, but nothing significant enough to make an entire mod with. basically, you would just need a serious modder who doesn't give up and has skill at modding. if i learned how to make good models and use the module system, then i could've made it, but i'm too lazy and busy to bother learning that. if someone wants to make a wild west mod, then just freakin do it. all the serious modders already have huge projects going, so unless someone finally picks it up again it's not gonna happen.
El Duke
Master Knight
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One eyed king of the blind men wastelands


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Wild West mod  « Reply #6 on: July 29, 2007, 07:38:06 pm »

A western mod would deffinately be interesting. I already have a lot of guns from the period made for Bitter Eqarth, and would gladly share them with such a project.
A pity that "Paradox" guy doesn't share his stuff, From what I've seem he had quite a bit done.

On a sidenote, Bitter Earth is pretty much a western at heart...a radioactive western  :).
Thus spake Nosferatu
Neighbor of the Beast
Grandmaster Knight
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Faction: Neutral


Et tu spiritu cool


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Wild West mod  « Reply #7 on: July 29, 2007, 07:45:00 pm »

For a mod like that the best way is simple...get a couple guns, make your parties, and bam. release. Then put out more as you go.

If people can't be bothered to even make party templates and such then their mod is never, ever going anywhere.

That is how I suggest everyone start their mods off if they are using gameplay remotely similar to native.

Bitter Earth is an RPG so releasing it piecemeal is a bad idea, but I would not be surprised to learn more work has gone into it than any mod to date (and I say this not to brag, but so that I do not sound like a hypocrite for not following my own advice, and so people don't think the mod is dead...tons of work getting done, especially by GD. He has been on fire lately).
Ancientwanker
Ilúvatar
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Wild West mod  « Reply #8 on: July 29, 2007, 08:12:29 pm »

I was a fan of this way back when and Id like to do it myself but I just dont have time for two mods.  its always been temping though.
Malek
Veteran
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The Emperor Protects.


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Wild West mod  « Reply #9 on: July 29, 2007, 08:21:18 pm »

I would shoot u with my Colt Peacemaker, before u could tomahawk me.  :lol:


and i'll just shoot you,the guy next to me and that walmart guy with my FT400 before the game ends  :twisted:
El Duke
Master Knight
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One eyed king of the blind men wastelands


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Wild West mod  « Reply #10 on: July 29, 2007, 08:21:54 pm »

Whatever happened to that KOSC fellow? I had forgotten all about him, but he seemed to be pretty done with his western mod. Interested people should try getting in touch with him...I have his e-mail.
Chilly5
Master Knight
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Faction: Khergit


All your dreams will come true...


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Wild West mod  « Reply #11 on: July 29, 2007, 08:51:22 pm »

The curse is an urban legend, made up by people like you and used to scare the little noobs away.
Simply put, there is no such thing.  :P
Thus spake Nosferatu
Neighbor of the Beast
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Faction: Neutral


Et tu spiritu cool


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Wild West mod  « Reply #12 on: July 29, 2007, 09:01:48 pm »

How about a "Curse of the wild west" mod?

But seriously, most of the mods did not even come up with a name for their mod beyond 'western mod'. It is hard for me to believe a mod is going anywhere if they don't even have that put into it.

I am sure one will come along at some point, though.
El Duke
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One eyed king of the blind men wastelands


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Wild West mod  « Reply #13 on: July 29, 2007, 09:22:56 pm »

TSN: I think that's a matter of perspective. A lot of the big mods use that kind of naming actually (e.g: "Story Mod" , "Fantasy Mod"..). I would prefer more original names too, but I don't think a lame title ruins a book. And I think there's nothing wrong with using such titles at early stages of development too..

Buxton
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Anything but the magnet!


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Wild West mod  « Reply #14 on: July 29, 2007, 09:44:46 pm »

Everyone get whatever stuff they have for a wild-west-modification (catchy name, eh?). Let's see what we got. I can't do too much on NOSB at the moment anyway.

I've got a Mauser C-96 (courtesy of Caravan) to be used if the setting is late.

I know for sure that there is a bunch of black powder rifles floating around in various mods.

I'd love to get my dirty hands on [P]aradox's Colt Navy's. They look oustanding!
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+  TaleWorlds Forum
|-+  Module Development
| |-+  The Pioneer's Guild - Mods
| | |-+  1866: New video. Check page 172.

 
 

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