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Author Topic: Organised Warcraft 2 Mod.Need someone who can rig armour.  (Read 6975 times)

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rmancrusader

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Organised Warcraft 2 Mod.Need someone who can rig armour.
« on: March 13, 2007, 08:06:23 pm »
We are now working on a warcraft 2 mod, if you want to join, just email me at rmancrusader@yahoo.com I dont have any scripting experience but I have reasonable modelling experience. Please consider helping.

Team:
Rmancrusader
Bascavia10
DJNad
Aenarion
Apollon-04


Visit our very own websit: http://warcraft2.calradia.com

Things that need to be done:
Map: Who is currently working on it.
All items need to be textured.
All textured items need to be sent over to Bascavia for him to add ingame.
Armour needs rigging, anyone know how?
Troop trees need finalization.
I need a list of all NPC's that are to be included ingame.
I need someone to update us on the storyline of the game.
Now Accepting Swords,Sheilds,Scene props,etc...
More requests later.
red=Not Done
Blue=In Progress
Green=Done

Please dont spam on this thread.
« Last Edit: March 25, 2007, 02:56:11 pm by rmancrusader »
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Buxton

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Re: Organised Warcraft 2 Mod.
« Reply #1 on: March 13, 2007, 08:15:44 pm »
Good luck, I'd like to play it, here's a link to Yoshi's rigging tutorial.

Cymro

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Re: Organised Warcraft 2 Mod.
« Reply #2 on: March 13, 2007, 08:56:12 pm »
If you'd read the thread- I am no longer in the team. My textures cannot match Aenerion's.
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Myn Donos

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Re: Organised Warcraft 2 Mod.
« Reply #3 on: March 13, 2007, 09:02:44 pm »
If you can pull it off i would totaly play it.
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Wagrim

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Re: Organised Warcraft 2 Mod.
« Reply #4 on: March 13, 2007, 09:35:28 pm »
If you guys want,can i beta-test it?But idont know coding?Does it matter?
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DJNad

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Re: Organised Warcraft 2 Mod.
« Reply #5 on: March 13, 2007, 10:50:33 pm »
O.k. first thanks for responding to my ideas.

Secondly, Orcus is banned, meaning Bascavia and I are now the only scripters.

So Bascavia, how are we gonna split up scripting?? I'd suggest that we break it up into sections, then each choose a section. Here's an example:

Section 1:

Dialog
Map/scenes

Section 2:

Weapons/items
Troops/party templates
Anything else

EDIT: No offense, but this is a modding topic. As much as we appreciate the "Kewl mod I'll play it" kind of responses, could they please be posted in the other Warcraft 2 topic, and not here.
« Last Edit: March 13, 2007, 11:06:18 pm by DJNad »
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Myn Donos

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Re: Organised Warcraft 2 Mod.
« Reply #6 on: March 14, 2007, 12:04:38 am »
Is there a tutorial on scripting around here? I might be able to teach myself. Its like programing isnt it?
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Buxton

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Re: Organised Warcraft 2 Mod.
« Reply #7 on: March 14, 2007, 12:09:03 am »
This is the most I can think of; here, but you could also try the Q&A thread and the script exchange.

rmancrusader

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Re: Organised Warcraft 2 Mod.
« Reply #8 on: March 14, 2007, 12:11:04 am »
DJNad is right, this topic is for the people that are helping make the mod, or want to help.

Our main priority right now, is the map. Is anyone currently working on it?
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Jallon

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Re: Organised Warcraft 2 Mod.
« Reply #9 on: March 14, 2007, 12:11:42 am »
Rmancrusader, I can model, and texture jsut a little bit. If you could post some clear pics of weapons you need, ill happily model, and attempt to texture. If anyone needs me to texture a model for them, pm me and ill give you my e-mail, I cant guarantee a great texture, but the weapon will at least have one. And thank you for the new thread :D

I dowloaded thorgirims map editor, but i cant seem to learn it. If i have time, and i figure it out, i could maybe do the map.
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Myn Donos

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Re: Organised Warcraft 2 Mod.
« Reply #10 on: March 14, 2007, 12:20:27 am »
Well sorry, I want to help but i dont know that much about WOW anyway. Ill go help with the Veitnam Mod. I know alot historicaly about that.
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Alec{zacool}

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Re: Organised Warcraft 2 Mod.
« Reply #11 on: March 14, 2007, 02:00:09 am »
Hey Rmancrusader, Y'know that the Legend of Alterac mod is kinda dead, so I'll Join The Warcraft team.

My email is alecvisser@msn.com (Same with my msn :) )

I can model and thats pretty much it...But I have A mind for Ideas and "Improvement Suggestions".

-Yours

Alec{zacool}


P.S. Did I already send you my Msn and all that before???  :?
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Aenarion

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Re: Organised Warcraft 2 Mod.
« Reply #12 on: March 14, 2007, 01:50:56 pm »
*Reserved for Screenshots*

This is a Paladin helmet... It isn't ready yet, but It will soon be.




« Last Edit: March 26, 2007, 04:21:15 pm by Aenarion »
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Bascavia10

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Re: Organised Warcraft 2 Mod.
« Reply #13 on: March 14, 2007, 05:47:59 pm »
---- DISCUSSIONS SHOULD TAKE PLACE IN OUR FORMAL THREAD ----

Aenarion, you know much enough out of scripting to tell me why you meshes don't work? I insterted the correct name....

Bascavia10
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Aenarion

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Re: Organised Warcraft 2 Mod.
« Reply #14 on: March 14, 2007, 06:20:30 pm »
Just copy, paste the names to make it sure and use the _ too. The meshes should be fine.
« Last Edit: March 14, 2007, 06:22:57 pm by Aenarion »
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